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Baked Textures with Machine Learning Feature Enhancements

15. November 2016 Homam Bahnassi Games, Tech (5)
Baking textures is very common technique to pre-calculate rendering attributes for enhancing quality [More]

A new dimension to HUD design workflow

13. December 2015 Homam Bahnassi Games, Tech (0)
When thinking about
having a 3D holographic HUD for Hyper Void, the Iron Man HUD was one of the
firs [More]

Bounding Box Evolved

28. November 2015 Homam Bahnassi Games, Tech (0)
In the gaming industry, collision objects is definitely time consuming to create and time-saver for [More]
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  • Hyper Void: Revisited - Twice

  • Optimizing for Speed: Hyper Void for PS VR

  • Baked Textures with Machine Learning Feature Enhancements

  • Unreal, Unity, pick one or pick none?

  • Hyper Void Game Interview

  • A new dimension to HUD design workflow

  • Bounding Box Evolved

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